ARQ Board Game
The brief for our final project for the Ludology module in DIT was to create, test and present an original board game, as well as to produce the packaging, a rule book, and all components of the game. Personally for me this project was very challenging since playing (and creating!) boardgames is not among my passions but I am very happy with the final result nonetheless.
At the beginning of the semester we all pitched ideas in front of the class in order to attract possible partners. Three classmates liked my idea for an architectural game, and so the ARQ team was formed, consisting of one architect (me), one quantity surveyor and two graphic designers.
My main aim with this game was to encourage the general public in Ireland to become more curious about design, and in particular to promote modern Irish Architecture and the profession of the architect, which had suffered undeservedly during the recession.